Pretty much everybody wants to be a iPhone App developer this days. Seems to be the hottest thing right now. And the beautiful thing is that, anybody can do it. There are two paths that you can take in order to become an iPhone dev : learn on your on or with/from your friends or participate in iPhone devs workshops. If you want to take the the second path, you’re in luck. O’reilly Media got exactly what you need.
- Get familiar with the tools for developing on the iPhone
- Build an iPhone application, compile it, and get it onto a device
- Debug common problems and use the development environment
- Scan iPhone’s documentation for pieces you want to use in your application
- Learn where to get more information about iPhone development
- Develop the confidence to take a simple project from start to finish
- Experienced programmers interested in iPhone application development
- People new to Mac development and iPhone development
- An Intel Macintosh laptop computer
- An iPhone or iPod touch, if you have one
- Basic programming knowledge, including object-oriented programming experience, such as Java or Visual Studio
- An understanding of pointers and C syntax
- Familiarity with the Mac
- Xcode and the iPhone SDK installed on your Macintosh laptop
Joe Heck is a software developer, technology manager, author, and instructor who’s been involved with computing for 25 years, and developing for the iPhone platform since the its first beta release. Employed at the Walt Disney Interactive Media Group, Joe is involved in various technologies and development platforms, and assisted the development team for Disney’s iPhone game “Fairies Fly.” He’s the founder of the Seattle Xcoders developer group, which supports Macintosh and iPhone development in the Seattle area, and the author of SeattleBus, an iPhone app that provides real-time arrival and departure times of Seattle public transportation (available at the iPhone App Store).
For more info, schedule, prices and how to apply , please visit O’reilly